Daggerheart Pre-Orders!

For over 10 months, I’ve been working as a (freelance) game designer on Daggerheart, Critical Role’s forthcoming fantasy ttrpg.

Today, the game’s pre-orders went live, including an amazing limited edition.

You can find all the information at Darrington Press’s website. There will also be information about pre-orders and the state of the game in an update stream today at 5pm EDT (2pm PDT) on Twitch/YouTube.

I’m extremely excited to be getting closer to the game’s release, and I expect to spend a lot of time running introductory games for friends and colleagues once the final version is out. 🙂

If you’re excited about the game, please consider pre-ordering in these first few days/weeks so that Darrington Press knows how much demand there is.

NOTE: If you have questions about pre-orders or anything, those should go to the Darrington Press accounts/site, not to me. The sales & fulfillment part is very much separate from where I’m working in the design team – once we hand the game off to become a book, it’s a whole other ballgame. 😉

ArmadilloCon this weekend!

After a couple of years of conflicts and bad luck (I got sick last year right when I was going to travel), I’m attending ArmadilloCon in Austin, TX for the first time this weekend as a panelist!

As of the time I post this, there is *one* spot left in the Daggerheart one-shot I’m running at the con – playing “Marauders of Windfall”, an adventure I was the lead designer for.

Here’s my schedule (all times central):

Friday, Sep 6
8pm – Help, I’m Mid-Career and My Industry Has Changed – Ballroom E

Saturday, Sep 7
11am – Worldbuilding for Masochists Presents: Traveling Light – Southpark A
1pm – What is the Social Responsibility of SFF Authors? – Ballroom E
7pm – Daggerheart: RPG Session with Designer Michael R. Underwood – Rm 103

Sunday, Sep 8
10am – Autographing – Dealers Room
1pm – Reading – Michael R. Underwood – Conference Room

[REDACTED] game project revealed!

Today is the beginning of Darrington Press’ Daggerheart open beta playtest! <link href=”https://www.daggerheart.com/>” replace=”” to=””/>https://www.daggerheart.com/>

And, with the release of these materials, I can now say that I have been consulting for Darrington Press as a designer on the game! It’s been so hard keeping this under wraps, especially since it represents a big development in my game design career.

2022 – self-published The Only Logical Solution is Hijinx (one-page RPG), working on the Genrenauts RPG
2023 – working on the Genrenauts RPG, short consulting job on Candela Obscura
2024 – multi-month contract as a game designer on Daggerheart


It’s been an amazing experience working with the Daggerheart team, and I’ve had the chance to apply and refine my game design skills and delighted in how much my existing writing skills apply over to the world of ttrpgs. 

If you’ve been curious about Daggerheart, or if you like the story-forward kinds of ttrpgs I talk about and tend to GM, I’d strongly encourage you to take a look at these playtest documents and give the game a try. You can get started with this video made by the Critical Role/Darrington Press team and tonight (Tuesday) there will be a live one-shot of Daggerheart at twitch.tv/criticalrole.