Genrenauts Season One Collection

I’m very excited (like hovering over my chair excited) because today is a big landmark in my writing career. Today marks the result of countless hours of writing, planning, and promotion, as Genrenauts: The Complete Season One Collection releases to the world.

If you’re coming here through random happenstance and haven’t about Genrenauts, it’s like Leverage meets Redshirts, where a group travels to dimensions based on narrative genres (like Fantasy, Western, Romantic Comedy, etc.) to find and fix broken stories. It’s set up like a TV series with a new adventure every episode, arranged in seasons with an overarching plot. This new book collects the first season in one volume.

Writing this series has let me really dig in and explore what makes stories tick, why we tell certain types of stories, and what I love about different genres.

I’m eager to bring Genrenauts to new readers by collecting all six episodes from Season One in this single volume, sold at a big discount compared to buying each episode individually.

You can get the Season One Collection in ebook:

Direct from Me (via Gumroad)
Amazon Kindle * Nook * Kobo * iBooks

And in paperback from:
Amazon * Barnes & Noble * IndieBound

A final bit of fun. Here’s me unboxing the first physical copy of the omnibus:

The Failed Fellowship launch!

The Failed Fellowship cover

Today marks the release of the final episode of Genreneauts season one with The Failed Fellowship. If you’re itching to pick up a copy, here are some convenient links:

Direct from the Author (via Gumroad)
Amazon * Barnes & Noble * Kobo * iTunes

And now, some reflection, in the form of the acknowledgments for this season finale.

 

Here we are, at the end of the first season of Genrenauts. It’s been an exciting, winding road, and I’ve learned a lot in the 10 months since the series launched last November. I’ve learned about the joys of writing serial episodic fiction, the challenges of promoting that kind of fiction, and I’ve learned that I can succeed as not only the author but the publisher of my own fiction.
These two episodes draw on my life-long love of the fantasy genre. I’m a writer because I love fantasy, so it only made sense to send a love letter to the genre which set me on the path to being a storyteller. The Failed Fellowship draws from The Lord of the Rings, The Hobbit, Dungeons and Dragons, and many more heroic fantasy adventures, especially those of the role-playing persuasion. Many other fine writers have written loving parodies of the genre, and it has been an utter delight to add my voice to that chorus celebrating and gently tweaking the genre.
I’ve written before about how fantasy’s escapism is far more often one of liberation than one that’s about abandoning the world. Professor Tolkien started that line of conversation, and like so many of us in the genre, I find myself continuing the conversations he got rolling. The Tolkien tradition and D&D have given us a lot in the genre, and while we’re moving the genre forward into new and interesting directions, it’s also fun to remember how we got here and to keep those balls rolling.
The biggest lesson I’ve learned this season is that I have a wealth of people rooting me on and supporting me every step of the way. From the 321 fabulous Kickstarter backers to my marvelous production team, beta readers, and more. Thank you, one and all, for what you’ve done in supporting me as I tell this story.
Some specific shout-outs:

  • Big thanks to Effie Seiberg, Beth Cato, and Jay Swanson for their great notes on Episodes 5 & 6, helping me dig deeper with characterization and clarify places where the story had been lazy or lacking depth.
  • A hearty cheers to Bryon Quertermous, my editor, for riding with me again and posing great questions about how I could make these episodes stronger, and in doing so, elevate the entire season.
  • Richard Shealy is a freaking copyediting wizard. He’s learned my style and his copyedit passes help me do a better job of telling the story the way I wanted, without any prejudice or desire to exert influence. His addition to the work is seamless, invisible, and essential. Thanks, man.
  • I lift a great tankard of ale to Sean Glenn for once again providing the cover for this episode.
  • And to my fabulous wife, Meg White Underwood, my eternal thanks. Meg was my first confidant with the finale and my diligent final proofer before the book went off to press.
  • And again, thank you to the fabulous Kickstarter backers of Genrenauts: The Complete Season One Collection, which releases to the public on October 11th.

Now onward, to season two!

Michael R. Underwood
Baltimore, MD
September 14th, 2016

NerdCon: Stories Schedule

NerdCon: Stories

 

Hello, all!

I’m very excited to be a Featured Guest at NerdCon: Stories in Minneapolis, MN this October 14-15th. NerdCon: Stories is a new convention (in its 2nd year) celebrating stories and the power of storytelling. I couldn’t imagine a convention more up my alley if I started it myself. I heard great things about the con from several friends, and was eager to be a part of NerdCon: Stories this year.

The schedule for the con is up for all to peruse.

And here’s where you can find me during the show:

 

Saturday, October 15th:

11:00 AM – Room 101A – How To Hand-Sell Your Book

Author and publishing professional Mike Underwood shares lessons from seven years of hand-selling books to readers, booksellers, and sales reps.  Learn how to put your work into a market context, showcase what makes it special, and connect with readers when selling at conventions, festivals, and more.

12:30 PM – Room 101 BCHI – Storytelling in Tabletop Games

Role-playing and other tabletop games are a fantastic catalyst for collaborative storytelling. Creating narrative frameworks and game rules that allow players to have enough control over both story and interaction can be a tricky business. How do game designers do this, and what makes a game truly great?

3:30 PM – Saturday Afternoon Variety Show

Hosted by Paul & Storm

Featuring:

  • A rapid-fire Q&A with Chris Rathjen, Eileen Cook, Joe DeGeorge, Jonathan Ying, Karen Hallion, Kevin MacLeod, Nalo Hopkinson, and Paolo Bacigalupi
  • A talk by Sara Benincasa
  • Daniel José Older and Nalo Hopkinson in conversation
  • Ms. Pacman vs the Patriarchy – a talk by Paul DeGeorge
  • A reading by Michael R. Underwood
  • A lip sync battle with Blue Delliquanti, John Scalzi, Paul Sabourin, Matt Young, Mikki Kendall, and Darin Ross
  • A talk by John Green

 

I’m very excited to reprise and further refine my How To Hand-Sell Your Book presentation, which I’ve given at the Nebula Conference and GenCon.  The other programming looks fabulous, as well. Other than this official programming, you can find me in the Expo Hall all weekend! I’m sharing a booth with fellow author Jay Swanson (check out his cool real-time fantasy blog Into The Nanten). And if all goes as planned, I will have paperback copies of the Genrenauts Season One Omnibus!

You can register for NerdCon: Stories here.

Hope to see you there!

Genrenauts Omnibus cover!

I have for you today the fabulousness that is the Genrenauts Season One omnibus cover, created by Thomas Walker.

Genrenauts Season One cover - art by Thomas Walker

When Thomas sent over his first rough, I was instantly blown away, and totally confident that I had picked exactly the right artist to capture the cross-genre adventure feel of the series. Thomas’s style is both flexible and unforgettable – he brings in elements of movie-poster-style design, and he made my art brief come alive in all of the best possible ways. It draws upon and references the individual episode covers while making a bold move into an incredibly catchy style that sums up the entire season in one amazing image. Every time I look at it, I want to jump ahead and start writing Season Two just so I can commission Thomas to do another piece of art.

But that’s getting ahead of myself. First, I’ve got to finish up the omnibus for Kickstarter backers and other lovely readers.

If you missed out on the Genrenauts Kickstarter, you can now pre-order the omnibus direct from me via Gumroad right now. Other pre-order links coming soon!

UPDATE: Soon is now!

Gumroad

Amazon

Kobo

iTunes

GenCon 2016 Schedule

Prepare your dice bags, shuffle your decks, and practice your Rock-Paper-Scissors.

That’s right, it’s GenCon time.

I’ll mostly be running the Angry Robot Books booth at #3044 in the Dealer Hall, where we’ll have convention specials, brand-new releases, and author signings!

AR Logo with Lettering

In addition, I will be participating in the GenCon Writers Symposium and appearing on some panels, as well as reprising my How To Hand-Sell Your Books talk that I gave at the Nebula Conference.

My books will be available at the Indy Reads booth, and you can come by the AR booth to say hello. If I’m not around, the folks that are will know when I’m going to be back.

Continue reading

The Substitute Sleuth launch!

She’s a Wacky Comedian. He’s a Gruff Detective. They Fight Crime!

The Substitute Sleuth - Genrenauts Episode 4 cover

Today, Genrenauts continues with Episode 4 – The Substitute Sleuth.

This episode draws on contemporary police procedurals like Castle, Psych, Lie to Me, White Collar, and others. It puts Leah Tang on the spot in a big way, and dives into Angstrom King’s backstory. It also kicks the season into high gear as we barrel forward into the season finale.

You can buy your copy direct via Gumroad.

Or on: Kindle  Nook  Kobo  iTunes

The first season of Genrenauts will conclude with The Failed Fellowship, the two-part finale, coming in October!

To whet your appetite, here’s the first chapter of The Substitute Sleuth:

 

Continue reading

10 Things I Learned From Running My First Kickstarter

It’s been a bit over a month since the conclusion of the Genrenauts Kickstarter, and looking back, here are some things I learned/verified during the campaign.

It’s Best to Bring Your Own Crowd…

When people talk about crowd-funding, we can’t forget the crowd part. One of the best ways to ensure success is to have an existing base of readers/supporters/fans ready and excited to back your campaign as soon as it launches. Thanks to newsletter mailings and some social media activity, people knew about my Kickstarter and backed very quickly. Here’s a chart of the first few days:

Kickstarter funding first few days - high # of backers and pledges

In the first day, the campaign got 56 backers for $1,497, which was 29% of the original funding goal.

The second day got us to 82 backers, $2,398, 47% funded.

And day three brought the total to 100 backers, $2,758, and 55% funded.

In those first days, friends, readers, and family mobilized to get the ball rolling in a huge way. Existing fans of the Genrenauts series jumped at the chance to be a part of the next step, and friends from all over pitched in to help me reach my goal.

Based on my experience following Kickstarter, if I had been a brand-new creator — launching a brand-new series with no track record — there’s basically no way I would have seen 100 backers in the first 72 hours.

…but Kickstarter will help, too.

A full 28% of the pledges (for $2,287) for the campaign came from Kickstarter links. This means that it’s very likely that those backers did not know me or Genrenauts before funding. Instead they found the campaign through Kickstarter’s own systems, from editorial spotlights to their search engine. That was notably higher than the 15-20% I was expecting, since Fiction projects aren’t at all the hottest geek-related category on Kickstarter (games are far hotter).

The Middle-of-campaign Doldrums are Real

Looking at the full funding chart, we can see that things really slowed down in the middle of the campaign:

Full chart of Kickstarter backers and funding by dayAround the 16th of May, things slowed down some. An then after the 26th of May, the campaign really slows down, getting less than 5 new backers a day for over a week. I was still putting out updates, hitting blogs and podcasts, but not at the same rate, and even so, we were still very far from our first stretch goal (more on that later).

This was the chunk of the campaign where I was getting kind of frustrated. I was having problems getting promotional hits confirmed, and I ended up having more sparse programming at BaltiCon, my local SFF con, than I had expected. And the items I did have didn’t seem to end up moving a lot of pledges. I did have a great time there, and recorded two interviews, which will me grow my reach over time.

Get Excited in Your Video (but don’t go on too long).

I spent a fair amount of time on my video. I wrote a script, rehearsed it until I could perform it mostly without visual reference, and did some work on setting the scene for better composition, as well as the time editing.

But the video was still too long. My video got 1,238 plays (so if no one re-watched the video, that means about 1/4 of the people who played the video backed the project. I think it’s far more likely that the video got re-played several times, so it’s harder to know the conversion %). But only 17.21% of the plays completed. Some might have cut off half-way through and just backed, and some might have watched 99% of the video and cut it off as the credits were rolling. But if I were to go back, I’d probably make the video about 1/3 shorter.

Lock Down Your Promo Schedule Early

Thanks to having a lot of connections in SF/F, I was able to get a lot of help spreading the word about the campaign – guest posts, interviews, podcasts, etc. But despite starting that process around 6 weeks before the campaign launched, I did not do a great job of locking down all of the go-live dates for those promotional hits. This means that I was sending follow-up emails, chasing schedules, and writing promo content during the campaign.

Stretch Goals Should be in Small Increments and be Broad-Reaching 

I was pretty confident that the campaign would be able to hit $5,000, the original goal. And due to the cost of producing audiobooks, my three main stretch goals were to create audio editions of episodes 3, 4, and 5&6. The trick there is that despite being a growing segment of the book industry, and despite Mary Robinette Kowal being an amazing audio performer with her own audience, it seemed like the promise of audio alone was not quite enough to carry momentum forward for another $4,000 very quickly. The campaign finished at $8,247, and thanks to Mary Robinette’s generosity, we will be able to have audio for Episode 3.

But I think I made an error in spacing out the stretch goals the way that I did. In addition to the stretch goals, I also had backer # goals, including a goal at 150 backers, one at 300, and the whimsy goals. If I’d set the first backer goal at 200 or 250 backers, that would have positioned the carrot of the bonus content more effectively to keep excitement up after hitting the initial funding goal but before reaching the audiobook goal.

The difficulty with the audio stgoals is that due to the cost, it wasn’t feasible for me to have intermediary stretch goals which required a capital cost. I needed all of the $ to pay for the audio production. Which means all I could do was offer goals with a labor cost – my labor. And because I was busy during the campaign on both keeping up the energy and in making promotional hits happen, I wasn’t in a good place to create additional labor-only stretch goals that would be feasible.

If I could go back, I’d definitely have smaller goals at $6,500 or $7,000, then at $10,500, etc. This would mean that there was always a stretch goal within $1,500 to $2,000 at any point once the original goal was hit. Having watched a lot of campaigns, the framing of “Only $5,16 dollars left until we hit <Small Goal #2!>” is really strong at converting. And for me, after hitting the original goal, it was $4,000 more until the first stretch goal. No one’s fault but my own, but I think with better-spaced goals, the campaign could have hit $12,000 or even $14,000.

Graphics are Key

This is something I got feedback on from Kickstarter-veteran friends, including Jay Swanson, Bradley P. Bealieu, and Gregory A. Wilson.

Originally, I had the covers of episodes 1 & 2 as my title card graphic for the campaign. My friends urged me to use a section of the amazing “There Will Always Be a Max” art, and they were of course right. I mean, look at it:

KS Crop

it’s got storytelling, it has bold colors, it’s just stunning. Goni Montes is amazing, and I have been plotting to get more art done by him for my work since I saw this image the first time.

Additionally, I used apps like Canva and WordSwag to make social media cards for the campaign to help mobilize whatever engagement I could get:

Genrenauts Kickstarter cardGenrenauts Twitter Card #3

and Jay Swanson very helpfully turned some of the blurbs for early episodes into image cards:

Marie Brennan blurbMatt Wallace blurb

all of these, plus adding the cover images from the episodes and short to the campaign description, gave the campaign a very strong visual appeal. Even the small preview card for the campaign was compelling, with solid copy and catchy art:
Campaign preview card

Don’t Expect To Get Anything Else Done

It was about all I could do to run the Kickstarter and stay on top of my day job. Thankfully, my wife Meg was 100% supportive of the campaign, and took on more of the household day-to-day during the Kickstarter in order to leave me with the time and energy to be the 24/7 cheerleader that a campaign requires.

Every day, I was writing thank you messages to backers, coordinating promotion, keeping in touch with my publishing team (since I was also getting Episode 3 ready to publish during the campaign), boosting on social media, revising projections, working on updates, and generally running around with lots of nervousness trying to keep my energy channeling into useful places instead of just fretting. Friends who had run Kickstarters told me about the exhaustion, and I believed them, but being in the middle of it running a campaign is a whole different thing.

Celebrate Success and Be Generous With Gratitude

The campaign had a lot of help, from friends giving me advice and support ahead of launch, Kickstarter staff (especially the amazing Margot Atwell) advising me on how to strengthen my campaign page/video/etc., and the colleagues who gave of their blogs, podcasts, and social media platforms to support me.

And most of all, no campaign can happen without backers. They are your Super-Fans, your colleagues, your family, and the wonderful people who have come to you through the joyful happenstance of algorithmic searching and are taking a chance on you. A Kickstarter is a way to re-connect with old friends, to strengthen your relationship with long-time readers, and more. A Kickstarter is the 21st century version of a Barn-Raising. At the end of the day, one person gets the barn, but everyone who helped make it happen has a sense of ownership, a sense of pride and accomplishment. That amount of support is a huge gift, and like any gift, it is not to be squandered.

Here’s what I’ve already with some of the Kickstarter funds: Paid for cover design, editorial development, and more. Most of the costs are still ahead, and will involve producing and shipping the physical editions for the campaign. But a Kickstarter doesn’t end when the campaign closes, nor does it end when the result is delivered. A Kickstarter forges a bond between creator and backers that continues for years to come, as I’ve learned by being a backer. One month after the campaign, I’m still deep in the production process, and even after fulfillment, I know that I’ll want to communicate with and draw upon the incredible support of my 321 backers as I continue the Genrenauts series and keep them appraised of my other projects. A successful Kickstarter is a gift that does, in fact, keep on giving.

And now the bonus lesson:

Folks out there that have run Kickstarters – what did you learn during your campaign that surprised you? Or if you’ve backed Kickstarters but not run one, what surprised you as a backer?

A Reminder in Song

(With apologies to the Ramones)

(Full Lyrics)

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new worlds to write,
I wanna get Kickstarted

Just get me to nine-thousand, un-lock that audio
Hurry hurry hurry, while there’s time to go.
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new stories to write,
I wanna get Kickstarted

Just go and back the project now, get me to the goal
Hurry hurry hurry, help us keep up the flow
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new stories to write,
I wanna get Kickstarted

Just go and back the project now, get me to the goal
Hurry hurry hurry, help us keep up the flow
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted

 

Kickstarter Countdown

Genrenauts Twitter Card #3

The Genrenauts Kickstarter has just over 48 hours to go, and as of writing this post, has 251 backers and is $2,414 away from the first audiobook stretch goal. That is still possible, especially considering the final 48 hours of activity I’ve seen in some other Kickstarter campaigns. A lot of people will hit the star button on a campaign (next to the funding button), which then prompts Kickstarter to remind them when the campaign is 48 hours away from ending. Kickstarter’s search engine also has a ‘campaigns ending soon’ category, which we’ll be in starting later today.

The campaign’s success is already paying dividends – I published THE CUPID RECONCILIATION last week, and have commissioned the cover for THE SUBSTITUTE SLEUTH. I am also assembling notes and ideas for the cover for the omnibus edition to discuss with Sean Glenn, the designer for the campaign.

So now is the time for one last round of signal-boosting, word-spreading, and holding out the hat. With your help, I’ll be able to make Genrenauts bigger and better.

As a reminder, here are the basic reward levels:

RECRUIT ($10) – You can get the entire season one collection in ebook.

GENRENAUT ($25) – You get the print omnibus edition of the season one collection PLUS the ebook.

GENRENAUTS FIELD OFFICE ($50) – This is the reward level for retailers (bookstores) and libraries. Only applicable if you are a retailer looking to sell the book or are buying for a public/academic/school library. You’ll receive five signed paperback editions of the Genrenauts Season One Omnibus, PLUS the ebooks, PLUS eARCs of every episode of GENRENAUTS Season Two.

SPECIALIST ($75) – You get a limited signed and numbered hardcover of the season one collection, plus the ebook.

VETERAN GENRENAUT ($100) – You get a limited signed & numbered hardcover, the ebook, eARCs of episodes 3-6 as they’re available, and ebook editions of Episodes 3-6 as they publish. You also get access to a limited high-level-backers-only Google Hangout at the end of the campaign.

There are still some high-level backer rewards available that would help the campaign reach the stretch goals. They are:

NARRATIVE TRAINING ($250 – 1 available) – A detailed critique of up to 10,000 words of fiction. You also get the $100 reward.

GENRENAUT CONSULTATION ($500 – 2 available) – A detailed critique of 25,000 words of fiction, plus everything from the $100 level, and an up-to-one-hour video conference with me to talk about the story and/or publishing/etc.

DINE WITH THE GENRENAUTS ($500 – 1 available) – Everything from the $100 reward AND a quality dinner at a convention with me sometime in the next year (exact con to be mutually decided on), where we’ll talk about publishing, writing, fencing, geekdom, etc.

HIGH COUNCIL ($1,000 – 2 available) – Everything from the $100 level, and you will be credited as an Executive Producer on Genrenauts Season One, AND when I begin writing Genrenauts Season Two, you will be credited as an Executive Producer, and we will work closely together to determine the genres, plots, and tropes used in the second season. Like the High Council and the Genrenauts, you will help guide the team and their missions. As the author, I will have final say on narrative choices. You will also receive signed & personalized paperback copy of SHIELD & CROCUS, PLUS signed & personalized copies of THE SHOOTOUT SOLUTION and THE ABSCONDED AMBASSADOR, PLUS ebook copies of every Genrenauts story ever published (past and future).

And don’t forget the whimsy goals!

These are stretch goals not to unlock more Genrenauts content, but to get me to do fun and ridiculous things. Just another way of getting people excited about the campaign.

YOUTHFUL EMBARRASSMENT – If the campaign reaches 300 backers, I will record a reading of some of my early fiction, including stories written in college. It will be embarrassing, and it will be awesome.
HAMILTON COVER – If we sell out of the NARRATIVE TRAINING ($250) OR GENRENAUTS CONSULATION ($500) backer levels during the campaign, I will post a video of me covering “You’ll be Back” from the Hamilton musical. Backers will see the video first. If we sell out of both levels, I will cosplay as Balmer King George III for the performance (Balmer King George = Kitschy as hell, because Baltimore)
LIVE-TWEET OF SUFFERING – For every audiobook stretch goal we hit, I will live-tweet a ridiculous SF/F movie. Options include CLASH OF THE TITANS, STARCRASH, and LADYHAWKE. Backers will vote on which movie(s) to watch.

So again, if you haven’t backed but intend to, now is the time for action!

 

The Cupid Reconciliation launch!

Genrenauts 3 - The Cupid Reconciliation - small for KS

Today is the day! Genrenauts continues with the third episode:

Wounded Genrenaut Mallery York returns to active duty just in time for the team to deploy to the Romantic Comedy story region. But before they can fix the broken story, they have to find it. The team scours dating sites, cocktail bars, and jogging paths looking for the right pair of lovers to re-unite.

Mallery takes the lead, bringing her expertise to bear as the team plots a grand reunion between two estranged lovers, hacking social networks, running confidence games, and doing whatever it takes to make sure the story ends in Happily Ever After.

I think it’s the best Genrenauts story yet, and I’m very excited to share it with the world. You can buy the ebook at:

Amazon
Barnes & Noble
Kobo
iTunes

…and you can buy direct from me via Gumroad.

That’s right – direct. With the release of The Cupid Reconciliation, I have joined the proud ranks of hybrid authors, those publishing both with traditional houses and through self-publishing. Getting into self-publishing has been a long process of study and research, as well as consulting with friends and colleagues that have been blazing the hybrid paths for several years.

The next Genrenauts story, The Substitute Sleuth, is scheduled to publish on July 26th, 2016. Pre-order links are available here.

Here are some reviews of Episode 3:

“With the Genrenauts series, Underwood has crafted a wonderfully delightful series of novellas using the episodic structure of a TV show to tell his tale. This makes for a perfect bit of binge-reading, one that reminds of me shows I loved as a kid like Quantum Leap and the early seasons of Sliders. Think of it as Netflix for the mind.”
Michael Patrick Hicks

“Underwood has a good thing going here, and it’s just getting better. Fun, yet thoughtful; action-packed, but pretty restrained in use of force. A great balancing act that should inspire more to do this.”
Irresponsible Reader

“Mike has a breezy conversational way of writing that lends itself well to quips, wordgames, and great characterization. He’s able to pack in a lot of quirks and personalities into each of his characters, to really make them separate entities.”
Blackfish Reviews


 

A reminder – the Genrenauts Kickstarter has a week left, plenty of time to push for the audiobook stretch goals and to hit the whimsy goals, which will force me to to do marvelous and ridiculous feats for your entertainment!