10 Things I Learned From Running My First Kickstarter

It’s been a bit over a month since the conclusion of the Genrenauts Kickstarter, and looking back, here are some things I learned/verified during the campaign.

It’s Best to Bring Your Own Crowd…

When people talk about crowd-funding, we can’t forget the crowd part. One of the best ways to ensure success is to have an existing base of readers/supporters/fans ready and excited to back your campaign as soon as it launches. Thanks to newsletter mailings and some social media activity, people knew about my Kickstarter and backed very quickly. Here’s a chart of the first few days:

Kickstarter funding first few days - high # of backers and pledges

In the first day, the campaign got 56 backers for $1,497, which was 29% of the original funding goal.

The second day got us to 82 backers, $2,398, 47% funded.

And day three brought the total to 100 backers, $2,758, and 55% funded.

In those first days, friends, readers, and family mobilized to get the ball rolling in a huge way. Existing fans of the Genrenauts series jumped at the chance to be a part of the next step, and friends from all over pitched in to help me reach my goal.

Based on my experience following Kickstarter, if I had been a brand-new creator — launching a brand-new series with no track record — there’s basically no way I would have seen 100 backers in the first 72 hours.

…but Kickstarter will help, too.

A full 28% of the pledges (for $2,287) for the campaign came from Kickstarter links. This means that it’s very likely that those backers did not know me or Genrenauts before funding. Instead they found the campaign through Kickstarter’s own systems, from editorial spotlights to their search engine. That was notably higher than the 15-20% I was expecting, since Fiction projects aren’t at all the hottest geek-related category on Kickstarter (games are far hotter).

The Middle-of-campaign Doldrums are Real

Looking at the full funding chart, we can see that things really slowed down in the middle of the campaign:

Full chart of Kickstarter backers and funding by dayAround the 16th of May, things slowed down some. An then after the 26th of May, the campaign really slows down, getting less than 5 new backers a day for over a week. I was still putting out updates, hitting blogs and podcasts, but not at the same rate, and even so, we were still very far from our first stretch goal (more on that later).

This was the chunk of the campaign where I was getting kind of frustrated. I was having problems getting promotional hits confirmed, and I ended up having more sparse programming at BaltiCon, my local SFF con, than I had expected. And the items I did have didn’t seem to end up moving a lot of pledges. I did have a great time there, and recorded two interviews, which will me grow my reach over time.

Get Excited in Your Video (but don’t go on too long).

I spent a fair amount of time on my video. I wrote a script, rehearsed it until I could perform it mostly without visual reference, and did some work on setting the scene for better composition, as well as the time editing.

But the video was still too long. My video got 1,238 plays (so if no one re-watched the video, that means about 1/4 of the people who played the video backed the project. I think it’s far more likely that the video got re-played several times, so it’s harder to know the conversion %). But only 17.21% of the plays completed. Some might have cut off half-way through and just backed, and some might have watched 99% of the video and cut it off as the credits were rolling. But if I were to go back, I’d probably make the video about 1/3 shorter.

Lock Down Your Promo Schedule Early

Thanks to having a lot of connections in SF/F, I was able to get a lot of help spreading the word about the campaign – guest posts, interviews, podcasts, etc. But despite starting that process around 6 weeks before the campaign launched, I did not do a great job of locking down all of the go-live dates for those promotional hits. This means that I was sending follow-up emails, chasing schedules, and writing promo content during the campaign.

Stretch Goals Should be in Small Increments and be Broad-Reaching 

I was pretty confident that the campaign would be able to hit $5,000, the original goal. And due to the cost of producing audiobooks, my three main stretch goals were to create audio editions of episodes 3, 4, and 5&6. The trick there is that despite being a growing segment of the book industry, and despite Mary Robinette Kowal being an amazing audio performer with her own audience, it seemed like the promise of audio alone was not quite enough to carry momentum forward for another $4,000 very quickly. The campaign finished at $8,247, and thanks to Mary Robinette’s generosity, we will be able to have audio for Episode 3.

But I think I made an error in spacing out the stretch goals the way that I did. In addition to the stretch goals, I also had backer # goals, including a goal at 150 backers, one at 300, and the whimsy goals. If I’d set the first backer goal at 200 or 250 backers, that would have positioned the carrot of the bonus content more effectively to keep excitement up after hitting the initial funding goal but before reaching the audiobook goal.

The difficulty with the audio stgoals is that due to the cost, it wasn’t feasible for me to have intermediary stretch goals which required a capital cost. I needed all of the $ to pay for the audio production. Which means all I could do was offer goals with a labor cost – my labor. And because I was busy during the campaign on both keeping up the energy and in making promotional hits happen, I wasn’t in a good place to create additional labor-only stretch goals that would be feasible.

If I could go back, I’d definitely have smaller goals at $6,500 or $7,000, then at $10,500, etc. This would mean that there was always a stretch goal within $1,500 to $2,000 at any point once the original goal was hit. Having watched a lot of campaigns, the framing of “Only $5,16 dollars left until we hit <Small Goal #2!>” is really strong at converting. And for me, after hitting the original goal, it was $4,000 more until the first stretch goal. No one’s fault but my own, but I think with better-spaced goals, the campaign could have hit $12,000 or even $14,000.

Graphics are Key

This is something I got feedback on from Kickstarter-veteran friends, including Jay Swanson, Bradley P. Bealieu, and Gregory A. Wilson.

Originally, I had the covers of episodes 1 & 2 as my title card graphic for the campaign. My friends urged me to use a section of the amazing “There Will Always Be a Max” art, and they were of course right. I mean, look at it:

KS Crop

it’s got storytelling, it has bold colors, it’s just stunning. Goni Montes is amazing, and I have been plotting to get more art done by him for my work since I saw this image the first time.

Additionally, I used apps like Canva and WordSwag to make social media cards for the campaign to help mobilize whatever engagement I could get:

Genrenauts Kickstarter cardGenrenauts Twitter Card #3

and Jay Swanson very helpfully turned some of the blurbs for early episodes into image cards:

Marie Brennan blurbMatt Wallace blurb

all of these, plus adding the cover images from the episodes and short to the campaign description, gave the campaign a very strong visual appeal. Even the small preview card for the campaign was compelling, with solid copy and catchy art:
Campaign preview card

Don’t Expect To Get Anything Else Done

It was about all I could do to run the Kickstarter and stay on top of my day job. Thankfully, my wife Meg was 100% supportive of the campaign, and took on more of the household day-to-day during the Kickstarter in order to leave me with the time and energy to be the 24/7 cheerleader that a campaign requires.

Every day, I was writing thank you messages to backers, coordinating promotion, keeping in touch with my publishing team (since I was also getting Episode 3 ready to publish during the campaign), boosting on social media, revising projections, working on updates, and generally running around with lots of nervousness trying to keep my energy channeling into useful places instead of just fretting. Friends who had run Kickstarters told me about the exhaustion, and I believed them, but being in the middle of it running a campaign is a whole different thing.

Celebrate Success and Be Generous With Gratitude

The campaign had a lot of help, from friends giving me advice and support ahead of launch, Kickstarter staff (especially the amazing Margot Atwell) advising me on how to strengthen my campaign page/video/etc., and the colleagues who gave of their blogs, podcasts, and social media platforms to support me.

And most of all, no campaign can happen without backers. They are your Super-Fans, your colleagues, your family, and the wonderful people who have come to you through the joyful happenstance of algorithmic searching and are taking a chance on you. A Kickstarter is a way to re-connect with old friends, to strengthen your relationship with long-time readers, and more. A Kickstarter is the 21st century version of a Barn-Raising. At the end of the day, one person gets the barn, but everyone who helped make it happen has a sense of ownership, a sense of pride and accomplishment. That amount of support is a huge gift, and like any gift, it is not to be squandered.

Here’s what I’ve already with some of the Kickstarter funds: Paid for cover design, editorial development, and more. Most of the costs are still ahead, and will involve producing and shipping the physical editions for the campaign. But a Kickstarter doesn’t end when the campaign closes, nor does it end when the result is delivered. A Kickstarter forges a bond between creator and backers that continues for years to come, as I’ve learned by being a backer. One month after the campaign, I’m still deep in the production process, and even after fulfillment, I know that I’ll want to communicate with and draw upon the incredible support of my 321 backers as I continue the Genrenauts series and keep them appraised of my other projects. A successful Kickstarter is a gift that does, in fact, keep on giving.

And now the bonus lesson:

Folks out there that have run Kickstarters – what did you learn during your campaign that surprised you? Or if you’ve backed Kickstarters but not run one, what surprised you as a backer?

A Reminder in Song

(With apologies to the Ramones)

(Full Lyrics)

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new worlds to write,
I wanna get Kickstarted

Just get me to nine-thousand, un-lock that audio
Hurry hurry hurry, while there’s time to go.
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new stories to write,
I wanna get Kickstarted

Just go and back the project now, get me to the goal
Hurry hurry hurry, help us keep up the flow
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

Twenty twenty twenty four hours to go
I wanna get Kickstarted
So much to do, new stories to write,
I wanna get Kickstarted

Just go and back the project now, get me to the goal
Hurry hurry hurry, help us keep up the flow
I can’t control the numbers, I cannot stop the show
Oh no oh oh oh oh

genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted
genre genre Genrenauts, I wanna get Kickstarted

 

Kickstarter Countdown

Genrenauts Twitter Card #3

The Genrenauts Kickstarter has just over 48 hours to go, and as of writing this post, has 251 backers and is $2,414 away from the first audiobook stretch goal. That is still possible, especially considering the final 48 hours of activity I’ve seen in some other Kickstarter campaigns. A lot of people will hit the star button on a campaign (next to the funding button), which then prompts Kickstarter to remind them when the campaign is 48 hours away from ending. Kickstarter’s search engine also has a ‘campaigns ending soon’ category, which we’ll be in starting later today.

The campaign’s success is already paying dividends – I published THE CUPID RECONCILIATION last week, and have commissioned the cover for THE SUBSTITUTE SLEUTH. I am also assembling notes and ideas for the cover for the omnibus edition to discuss with Sean Glenn, the designer for the campaign.

So now is the time for one last round of signal-boosting, word-spreading, and holding out the hat. With your help, I’ll be able to make Genrenauts bigger and better.

As a reminder, here are the basic reward levels:

RECRUIT ($10) – You can get the entire season one collection in ebook.

GENRENAUT ($25) – You get the print omnibus edition of the season one collection PLUS the ebook.

GENRENAUTS FIELD OFFICE ($50) – This is the reward level for retailers (bookstores) and libraries. Only applicable if you are a retailer looking to sell the book or are buying for a public/academic/school library. You’ll receive five signed paperback editions of the Genrenauts Season One Omnibus, PLUS the ebooks, PLUS eARCs of every episode of GENRENAUTS Season Two.

SPECIALIST ($75) – You get a limited signed and numbered hardcover of the season one collection, plus the ebook.

VETERAN GENRENAUT ($100) – You get a limited signed & numbered hardcover, the ebook, eARCs of episodes 3-6 as they’re available, and ebook editions of Episodes 3-6 as they publish. You also get access to a limited high-level-backers-only Google Hangout at the end of the campaign.

There are still some high-level backer rewards available that would help the campaign reach the stretch goals. They are:

NARRATIVE TRAINING ($250 – 1 available) – A detailed critique of up to 10,000 words of fiction. You also get the $100 reward.

GENRENAUT CONSULTATION ($500 – 2 available) – A detailed critique of 25,000 words of fiction, plus everything from the $100 level, and an up-to-one-hour video conference with me to talk about the story and/or publishing/etc.

DINE WITH THE GENRENAUTS ($500 – 1 available) – Everything from the $100 reward AND a quality dinner at a convention with me sometime in the next year (exact con to be mutually decided on), where we’ll talk about publishing, writing, fencing, geekdom, etc.

HIGH COUNCIL ($1,000 – 2 available) – Everything from the $100 level, and you will be credited as an Executive Producer on Genrenauts Season One, AND when I begin writing Genrenauts Season Two, you will be credited as an Executive Producer, and we will work closely together to determine the genres, plots, and tropes used in the second season. Like the High Council and the Genrenauts, you will help guide the team and their missions. As the author, I will have final say on narrative choices. You will also receive signed & personalized paperback copy of SHIELD & CROCUS, PLUS signed & personalized copies of THE SHOOTOUT SOLUTION and THE ABSCONDED AMBASSADOR, PLUS ebook copies of every Genrenauts story ever published (past and future).

And don’t forget the whimsy goals!

These are stretch goals not to unlock more Genrenauts content, but to get me to do fun and ridiculous things. Just another way of getting people excited about the campaign.

YOUTHFUL EMBARRASSMENT – If the campaign reaches 300 backers, I will record a reading of some of my early fiction, including stories written in college. It will be embarrassing, and it will be awesome.
HAMILTON COVER – If we sell out of the NARRATIVE TRAINING ($250) OR GENRENAUTS CONSULATION ($500) backer levels during the campaign, I will post a video of me covering “You’ll be Back” from the Hamilton musical. Backers will see the video first. If we sell out of both levels, I will cosplay as Balmer King George III for the performance (Balmer King George = Kitschy as hell, because Baltimore)
LIVE-TWEET OF SUFFERING – For every audiobook stretch goal we hit, I will live-tweet a ridiculous SF/F movie. Options include CLASH OF THE TITANS, STARCRASH, and LADYHAWKE. Backers will vote on which movie(s) to watch.

So again, if you haven’t backed but intend to, now is the time for action!

 

The Cupid Reconciliation launch!

Genrenauts 3 - The Cupid Reconciliation - small for KS

Today is the day! Genrenauts continues with the third episode:

Wounded Genrenaut Mallery York returns to active duty just in time for the team to deploy to the Romantic Comedy story region. But before they can fix the broken story, they have to find it. The team scours dating sites, cocktail bars, and jogging paths looking for the right pair of lovers to re-unite.

Mallery takes the lead, bringing her expertise to bear as the team plots a grand reunion between two estranged lovers, hacking social networks, running confidence games, and doing whatever it takes to make sure the story ends in Happily Ever After.

I think it’s the best Genrenauts story yet, and I’m very excited to share it with the world. You can buy the ebook at:

Amazon
Barnes & Noble
Kobo
iTunes

…and you can buy direct from me via Gumroad.

That’s right – direct. With the release of The Cupid Reconciliation, I have joined the proud ranks of hybrid authors, those publishing both with traditional houses and through self-publishing. Getting into self-publishing has been a long process of study and research, as well as consulting with friends and colleagues that have been blazing the hybrid paths for several years.

The next Genrenauts story, The Substitute Sleuth, is scheduled to publish on July 26th, 2016. Pre-order links are available here.

Here are some reviews of Episode 3:

“With the Genrenauts series, Underwood has crafted a wonderfully delightful series of novellas using the episodic structure of a TV show to tell his tale. This makes for a perfect bit of binge-reading, one that reminds of me shows I loved as a kid like Quantum Leap and the early seasons of Sliders. Think of it as Netflix for the mind.”
Michael Patrick Hicks

“Underwood has a good thing going here, and it’s just getting better. Fun, yet thoughtful; action-packed, but pretty restrained in use of force. A great balancing act that should inspire more to do this.”
Irresponsible Reader

“Mike has a breezy conversational way of writing that lends itself well to quips, wordgames, and great characterization. He’s able to pack in a lot of quirks and personalities into each of his characters, to really make them separate entities.”
Blackfish Reviews


 

A reminder – the Genrenauts Kickstarter has a week left, plenty of time to push for the audiobook stretch goals and to hit the whimsy goals, which will force me to to do marvelous and ridiculous feats for your entertainment!

Kickstarter update + BaltiCon Schedule

First up, I have some fun news to share if you haven’t seen it already:

Kickstarter funded

That’s right – the campaign has passed the original funding goal, and now we’re pushing on for the audiobook editions of Episodes 3 and beyond! There’s still time to check out the campaign and get involved. (I’ve added some whimsy-based goals, as well as a limited edition hardcover level).

 

Also, I will be at BaltiCon this weekend, and if the site is to be trusted, this is my schedule:

Friday May 27, 2016
5:00 PM
Readings: Michael Kangal, Gary L. Lester, Christie Meierz, Michael R. Underwood
Renaissance – St. George
Christie Meierz | Michael Kangal | Gary L. Lester | Michael R. Underwood
Reading 52 minutes

 

Saturday May 28, 2016

5:00 PM
Sarah Pinsker, Alex Shvartzman and Michael R. Underwood Autographing
Renaissance – Autograph Table 1
Sarah Pinsker  | Alex Shvartsman | Michael R. Underwood
Autographs 1 hour

 

Sunday May 29, 2016

11:00 AM
Dangerous Voices Variety Hour
Renaissance – Ballroom (MD Salons CD)
Michael Underwood | Sarah Pinsker | Peter S. Beagle | Fran Wilde | Jo Walton | John Picacio
Special Event 1 hour 30 minutes

Monday May 30, 2016

10:00AM
Monday Gimungous Autograph Session
Renaissance – Kent
Autographs 1 hour 30 minutes

12:00 PM
What’s Hot Short Fiction?
Renaissance – Parlor 8029
Sarah Pinsker  | Michael R. Underwood | Jean Marie Ward | Scott Edelman | Alex Shvartsman
Discussion Panel 50 minutes

 

Nebulas Recap

 

Nebula ConferenceLast weekend, I had the fortune of attending the 50th Annual Nebula Awards Conference. I originally wasn’t planning on attending, due to an already-full con schedule, but a friend pitched me on the con, with an intent of having me participate in programming. And the panels being discussed were amazing.

Thanks to the fact that it was a professional conference instead of a consumer show, I managed to avoid coming back totally exhausted. So that’s already a win in my book, considering that I was sick for almost two weeks after C2E2.

A while back, I mused on Twitter that I wanted to see an honest-to-goodness SF/F ProCon, with a professional development focus, integrating self-publishing, traditional, and other hybrid paths. I am very happy to report that the Nebula Conference is in fact such a ProCon.

I attended programming that I wasn’t participating in, including panels on career longevity, Kickstarter, and more. It’s been a while since I attended much programming that 1) I wasn’t participating in or 2) didn’t include friends and AR authors. I usually just hang out and socialize, since not as many panels offer a lot to me these days, unless they’re more advanced in their discussions). And there was so much good programming that the fact that I was on four panel slots meant that there were even more good items that I had to miss.

My other programming highlight was the Ask an Expert sessions, where representatives from KDP, ACX, Patreon, Kickstarter, and other major companies were in attendance and making time for individual discussions. I got a lot of very useful, specific answers to questions I’d had about indie/self-publishing, and feel even more prepared as I move into being a hybrid author.

My own programming was some of the best that I’ve been a part of, and audiences seemed to get a lot out of the sessions. We had very good questions and comments from the audience in the Future of Racism panel, and my How To Hand-Sell presentation went over very well, though next year I will definitely want a projector or white-board in order to write out my Hand-Selling flow-chart.

Picture by Zak Zyz

Picture by Zak Zyz

The Moral Responsibility of the Storyteller panel was very powerful, and my fellow panelists and our moderator did a great job of handling a potentially fraught topic with a lot of grace and compassion. My last programming item – promotional boot camp, was incredibly efficient and well-directed, as our moderator (Fonda Lee) solicited questions/topics at the beginning and used those to guide the conversation rather than hoping we’d cover what people wanted to hear about.

The other big programming item for me was the Mass Autographing session on Friday night, open to the public. I sold several books, signed even more, and got to catch up with several friends. I had my iPad set up with the Genrenauts Kickstarter information to help spread the word and to be one more way for me to draw people to my table. It seemed to work pretty well!

Signing

Since the Nebula Conference moves every two years, it may be harder to build up momentum, and there’s definitely some more work to be done in local outreach to make sure that the autographing sessions reach the largest possible audience. But it was already one of the best signing experiences I’ve had.

And on Saturday night was the Nebula Awards ceremony itself. John Hodgman was a fabulous toastmaster, with a great stand-up set about science fiction, including Dune references, the role that SF/F literature plays in society, and his attempt at pitching a novel to the entire room.

And then the nominees and winners. What an an amazing list of works! It was a great night for Team Once and Future Baltimore, as Fran Wilde took home the Andre Norton Award for her debut Updraft, and Sarah Pinsker (with whom I host Dangerous Voices Variety Hour) won Best Novelette with “Our Lady of the Open Road.”

Fellow Tor.com Publishing writer Nnedi Okorafor won Best Novella for her excellent story Binti, which you should also totally read.

It was a night full of heartfelt appreciation and recognition of the breadth and depth of what SF/F has to offer, and it gave me a lot of hope and excitement for the future of the genre.

I am already thinking about my plans to attend the Nebula Conference next year, when it moves to Pittsburgh. I highly recommend the con to any SF/F writer looking to make connections in the field, participate in SFWA, and/or pursue professional development in craft and/or business skills.


The Genrenauts Complete Season One Collection Kickstarter is going strong, already 80% funded. Help us hit our goal and push onward to audiobook editions!

Kickstarter Card

Genrenauts Episode Three Cover Reveal

I’ve already revealed the cover for The Cupid Reconciliation – Genrenauts Episode Three to my Kickstarter backers, but now it’s time to share it with the world.

This cover was designed by Sean Glenn, with some assets graciously provided by Tor.com so that we could preserve the series style.

Are you ready? Then proceed below the fold…

Continue reading

Genrenauts Kickstarter!

The time has come! The Genrenauts Season One Collection Kickstarter is live, right here.

Kickstarter info card

 

Check out the campaign for information about the future of the series, backer rewards (including writing critiques and more), sneak peeks at upcoming episodes, and details about stretch goals!

I’ll be appearing on podcasts, giving interviews, and writing guest posts throughout the campaign.

The next chapter of the Genrenauts saga begins…now!

 

Genrenauts update

Hi everyone! I want to take a minute to talk about what’s next for Genrenauts.

Genrenauts Combined

I’ve been very happy to partner with Tor.com Publishing for the first two Genrenauts novellas – The Shootout Solution and The Absconded Ambassador. We’ve also got “There Will Always Be a Max,” a Genrenauts short story, coming April 6th for free on Tor.com.

There Will Always Be a Max cover (by Goñi Montes)

But honestly, I’m champing at the bit to get these stories out to readers. Genrenauts was designed to feel like a weekly TV show or a radio serial, and I want to increase the speed of release to fit that feel. In discussions with Lee Harris, my editor at Tor.com, I realized that they weren’t in a position to publish four more Genrenauts novellas in 2016 in order to get the whole season out this year, so we agreed that I’d go ahead and publish the rest of the season myself. They have been and remain very supportive of the series, which is great.

All six episodes of Season One are written. Episode 3 is already in copy-edits, and Episode 4 is with my developmental editor. I’m looking to have Episode 3 ready to publish by the end of April.

 

Here’s a preview of what’s coming in the rest of the season:

Episode 3 – The Cupid Reconciliation – Mallery returns to active duty and sparks fly as the team tracks down a story breach in the Rom-Com region.

Episode 4 – The Substitute Sleuth – A scouting mission becomes a scramble to solve a pair of nested mysteries in the Police Procedural region of Crime World.

Episode 5 & 6 – The Failed Fellowship – A two-part season finale where the team travels to Traditional Fantasy-land. Instead of overthrowing the dark lord, the prophesied hero dies before his moment of triumph, and now the Genrenauts have to find a new MacGuffin to defeat the Night-Lord before his arcane power brings about an eternal night of terror.

 

So that’s what’s coming for Leah and the team. And here’s how we’re going to get there.

The cost of publishing these novellas on my own, to the same standard as Tor.com Publishing has set, will be high. Therefore, I’ve decided to run a Kickstarter campaign to fund a Complete Season One Collection, including Episodes 1-6 and special extras. I’m shooting to launch the Kickstarter in May. And if it funds, there will be ebook and paperback editions of the complete first season. And with stretch goals, possibly even audiobooks for Episodes 3-6. The very flexible contract terms with Tor.com Publishing explicitly allow me to publish this collected edition, and I’m really excited to bring it to life.

I’ll have more information for you about the Kickstarter before it launches, but what I’d love to hear now is this: what extras would you like to see in the campaign? Character dossiers, Genrenauts patches, side mission short stories, playing cards, T-shirts? Your input will help me decide how to make the Kickstarter as awesome as possible.

And if you want to continue supporting Genrenauts right now, the best things to do include:

  • Buying the books.
  • Talking about the series to your book-reading friends.
  • Reviewing the books on retailers and/or Goodreads.
  • Lending the books to people you think might like them.

I’m very grateful for your support on the series so far. I’m really excited for what Episodes 3 and beyond will bring for the series, and to put years of studying indie/self-publishing into practice for myself.

 

The Genrenauts Life

Life right now is pretty Genrenauts-tastic. I’m working on final edits for Episode 3, Ep. 4 is off for edits soon, etc.

And “There Will Always be a Max,” a Genrenauts short, is coming to Tor.com on April 6th.

There Will Always Be a Max cover (by Goñi Montes)

Which means, with the release of THE ABSCONDED AMBASSADOR very fresh in my mind, I have some things to say and people to thank, which I did largely on Twitter, but will repeat here:

The Absconded Ambassador is dedicated to Dave Robison, an OG (Original Genrenaut), for helping me develop the core premise of the series at a critical juncture, and for his ongoing contributions to the genre in fostering community and helping writers develop their voice and craft.

I lift a Neon Space Drink (TM) to my editor Lee Harris, who took a chance on the series and helped me bring this vision into the world.

I’m also very grateful to Irene Gallo, Christine Foltzer, and Peter Lutjen for creating the cover design and series style for Genrenauts, reflecting the genre love and playfulness of the series.

My Copy-Editor, Amanda Hong, kept the alien species consistent, made sure I kept the timeline clear,  and in general polished the book to look better than it had been before.

Katharine Duckett has done a fantastic job spreading the word about the series and helping me get it into the hands of people far and wide. Thanks also to Mordicai Knode and Carl Engle-Laird for their assistance along the way.

I am so delighted to be a part of the Tor.com Publishing experiment, and the campaign to show that #NovellasAreTheNewNovel.

And speaking of #NovellasAreTheNewNovel, Matt Wallace has been a great supporter of the series, for which I am very grateful. Thanks, brother.

My agent Sara Megibow is the Opener of Doors, the Herald of Awesomeness, always there to help me plow throw when things get rough.

Every book I write is a love letter to the stories that have inspired me, and a suggestion of how we can move forward. As an Ex-Academic, most of my books so far have been my way of taking what I have to say about the genre and the world and putting it into story form. Never has this been more the case than in Genrenauts. I’m really excited about the characters of this series and what they have to say.

Writing Genrenauts has already helped me stretch my skills and learn to write more thoughtfully, more energetically, and more flexibly. (That ONE SECRET FOR WRITING SUCCESS everyone asks about? It’s actually lat stretches. Keep that between you and me.)

And the response so far has been very exciting. Here are some of the reviews for the series:

“This is fun…Readers will be looking forward to Leah and company’s next trip to a story world.”
Library Journal

“It’s an entertaining enough concept, and the diverse cast of characters is a nice change of pace.”
Publishers Weekly

“It’s storytelling as heroism, genre savviness as power. Endless fun.”
Marie Brennan, World Fantasy Award-nominated author of A Natural History of Dragons

“A clever, exciting, and seriously fun twist on portal fantasy that sends a geeky stand-up comedian into the Wild West. Sign me up to be a Genrenaut, too!”
Delilah S. Dawson, author of the Blud series, Hit, and Wake of Vultures, written as Lila Bowen

“My favorite new TV show of 2015 isn’t on TV, it’s in the pages of Mike Underwood’s Genrenauts. Deeply funny and creative, shrewdly insightful, and thrillingly paced, every pop culture diehard will want to keep living vicariously through the characters in this series.”
Matt Wallace, author of the Slingers Saga and Envy of Angels.

“I have this sinking feeling that the Genrenauts series, with its raucous meta-commentary upon the stories of pop culture, is going to say important things that I might not be clever enough to catch the first time around because I’m too busy enjoying the books.”
Howard Tayler, Hugo Award winner and creator of Schlock Mercenary

“…a rollicking exploration of western tropes, with hints of a larger conspiracy afoot. Underwood has plans for a lot more of these, and I can’t wait to read them.”
Joel Cunningham, B&N Sci-Fi & Fantasy Blog

and for Episode 2,

“The second episode in Michael R. Underwood’s Genrenauts delivers on the promise of Episode 1, and demonstrates that his special alchemy of Leverage + The Librarians + Quantum Leap + Thursday Next (just my current guess at his secret recipe) has legs — and will hopefully go a long time.”
– Irresponsible Reader

“…it’s a heck of a lot of fun the way Galaxy Quest is: a little goofy, a little serious but not taking itself too seriously, and filled with a fondness for the source material that gives it weight without weighing down the story.”
Samantha Holloway, New York Journal of Books

it offers a wonderfully creative premise: Fictional stories are really alternate universes in which problems bleed over into our would and cause calamities here.
Leah Hansen, RT Reviews

In closing, I hope you’ll join Team Genrenauts and see where the story goes next.


The latest Genrenauts story is The Absconded Ambassador. Weird aliens, diplomatic wrangling, space dogfights, genre ruminations, and more:

The Absconded Ambassador