Solipsism and Celebrities

  • The 80s saw, for example: Call of Cthulhu (81), Paranoia (84), Ars Magica (87), d6 Star Wars (87), Cyberpunk 2013 (88), Shadowrun (89).
  • The 90s brings the World of Darkness, Torg, Amber, Underground, Blue Planet, 7th Sea, Aberrant
  • In the 2000s you get the Forge/Story Games movement (Sorcerer, Dogs in the Vineyard, etc.), D&D 3.0, the OGL, etc.
  • And in the 2010s we have Apocalypse World and Powered by the Apocalypse games, RPG Kickstarters, Tons of anniversary editions of old RPGs (WoD 20th anniversary editions, 7th Sea 2.0, etc.), Pathfinder’s rise, D&D 5e, Critical Role, Roll20, etc.

Where’s the stagnation in there? I see mechanical innovation, troupe play, bridging across to other genre influences, acting techniques, roleplay theory, scene framing, etc.. And that was just a short thread overview of a way more complicated and nuanced tradition.

It’s okay to say “I got bored with RPGs, but since video games have become so much their own thing, I got excited about RPGs again.”

It’s also sensible to say that technological innovation with streaming and podcasts enabled RPGs to become an outward-facing art form and that Podcasts of Acquisitions, Inc. PAX events, and streaming games like Critical Role turned small group experiences into shared experiences. Yeah, for sure. You don’t get The Adventure Zone or Friends at the Table being A Thing without the rise of podcasts.

Roll20, Skype, & other systems let people re-connect with childhood friends to play across a continent or play w/people they’ve never met. *Raises hand* That’s me. Playing a Roll20 D&D game with old SCA friends and their friends.

There was this trend in confessional gamer memoirs in the 2000s where the white male gamer waxes rhapsodic about loving RPGs as a kid, about how it was this secret only he and his friends knew about and appreciated. But then he “discovered” girls, went to college, and/or “grew up” and cast RPGs aside, only to re-discover his love for them later, returning not just with nostalgia, but with renewed appreciation. Harmon’s bit seems like this, but probably across a different life path. It’s okay to have left and come back, but RPGS were always here.

WoD (World of DarknesS) and esp. Mind’s Eye Theater enabled women to claim space in RPGing that had been largely denied. Women & people from other marginalized populations/identities have always played RPGs, but World of Darkness and its LARPs were a major vector by which even more people got into RPGs, continuing to shift the balance away from the straight white male perceived monolith.

Yes, this is a golden age of RPGing, but it’s not because of video games. Video games & Tabletop RPGs have evolved in tandem, borrowing back and forth from one another, but tabletop is not a symbiote thriving only because of video games.

Do better, Dan Harmon. Like it or not, you’re seen as a major name in RPGs now because of HarmonQuest. Do right by the community people see you as representing. You need to roll better on your Save vs. Be That Guy.

P.S. Shout-out to SF writer John Appel for strong contributions to this original twitter thread.

Light a Candle

Things have been pretty scary the past few weeks, even within the hard year that 2017 has been. We had a family health scare just a little while ago (all better now), plus the ongoing garbage fire that is US politics.

So I wanted to spend a bit of time focusing on things that have been bringing joy and light into my life, in case these things could do the same for you. At the bottom, I list some resources I’ve been using to stay up to date on politics with a minimum of hassle/frustration.

Sources of Joy

One of the things I do to relax is listening to podcasts. I started listening to podcasts over ten years ago when I was out in Oregon doing my M.A. in Folklore. Back then, the only show I listened to was Mur Lafferty’s I Should Be Writing. These days, I’m a part of two podcasts and subscribe to many more. The two below have been particularly helpful for me this summer:

Friends at the Table – A marvelous actual-play tabletop role-playing game podcast with great players, engrossing worlds, and amazing music by composer Jack de Quidt (who is also one of the players). The current season Twilight Mirage is especially engrossing, telling the tale of a far-future utopia in crisis.

Waypoint Radio – The home podcast of video game website Waypoint. They focus less on giving games scores and more on story structure, design, and the political dimensions of games. They sometimes also talk politics (esp. labor and health policy) and are clear and open in their progressive leanings.

When I’m not listening to podcasts, I am often chilling out with my wife watching TV or watching something in the background while I work on this or that. Here are some shows and video series that have brought me joy the past few months:

DuckTales – The original show was one of my favorite cartoons as a kid, and the 2017 remake on DisneyXD is very amusing so far. I am a total sucker for anything that plays in the ‘modern multi-genre pulp’ mode where mummies and vampire and Atlantis and so on are all real.

Breakfast & Battlegrounds – This is a video series on Waypoint comprised of recordings of the game Player Unknown’s Battlegrounds. Breakfast & Battlegrounds is complete with a (funny, loose) continuity, special music (boat jazz!) and fun special guests. Austin & Patrick from Waypoint play as father & son team Crowbar & Sickle, in search of the elusive Chicken Dinner of victory. The most fun I’ve had watching a video game in some time.

Killjoys – A fun, sexy, space-based action-adventure series which starts with great episodic stories and builds to a cool metaplot. The showrunner is the same as the urban fantasy series Lost GirlKilljoys is about a pair of space-age bounty hunters called Killjoys who travel The Quad (four planet/moons bound together by a corporate-owned government).

And of course, since I’m a gamer, here’s a recent game I loved playing:

Pyre – The new game from Supergiant Games, who created Bastion and Transistor. It’s a cool fantasy combination of a visual novel/choose your own adventure and a magical sports game. The biggest draw for me in this game is the cool characters and their evolving relationships with one another. Also, you can complete a play-through in about 10-12 hours.

Podcasts
Pod Save America
 – Ex-Obama staffers break down the news and snark along the way. Unabashedly Democrat-leaning & progressive, a bit bro-y, though not gross.
Pod Save The People – Activist Deray Mckesson provides a grassroots view on politics, with a strong focus on the impact to and organizing by communities of color.

Website
What The Fuck Just Happened Today? – Trump-focused digest of American political news.

On DOCTOR STRANGE

So, I saw DOCTOR STRANGE today. Some thoughts, Storify-ed from Twitter, and then more below.

 

There are other problems – using an Asian setting for the Sorcerer’s training location but only casting one Asian character with a notable speaking role is a problem. That one character (Benedict Wong as Wong) was awesome, and I was happy that they re-framed his character from Asian Manservant to Master Sorcerer/Guardian of the Library). Even with the Ancient One as Celtic, the Sorcerer’s base and other parts of the film still had vestiges of Orientalism, from the robes to some of the symbolism to parts of the music.

The three Sanctuaries are all places where English is a major if not default language (New York, London, and Hong Kong), which very firmly centers the film in a Western & Anglophone paradigm. Have the Sanctuaries moved, or did earlier Sorcerers Supreme build the New York Sanctuary with the assistance of the Iroquoian and Algonquian? It would have been cool, for me, to have even a note of “These three haven’t always been the three. They move when they need to, or when they’re destroyed.”

But I nitpick because I love. Because I want these works to be ever-better. I thought Doctor Strange was one of the strongest first-in-series films the MCU has delivered, up there with Iron Man, Thor, and Guardians of the Galaxy. I left the theater already wanting to see the film again (I saw it in 2D and have heard the Real 3D version is really worth it. Given the content of the film, I totally see why). I know that many people are tired of origin stories, and I can definitely understand that – I want supers movies to take more chances with storytelling structure and tale-types, but for me this film wasn’t just Strange’s origin, it was also the introduction to a whole new axis of the MCU, just as Thor introduced the Space Fantasy axis and Guardians of the Galaxy introduced the Space Opera axis. Using Strange’s origin to introduce that axis was narratively expedient, though I think Feige and company could have done that work via new-to-magic viewpoint character with Strange as the expert.

So, my general response is that I really liked the movie, and that the concerns I had going in were borne out and are the complaints I spell out above. I totally get why some people are giving the movie a hard pass. If the representation question isn’t a non-starter for you, and you generally enjoy Marvel movies, I think you’ll probably really like this one.

Year in Review – 2015

So, it’s the last day of 2015. That calls for some reflection.

Personally, 2015 was a big year for me. First and foremost, I got married to the love of my life, and we were so excited that we held two receptions! It was a ton of work to organize both, but getting to share the joy with family and friends that wouldn’t be able to travel was definitely worth it.

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2015 was a busy year in writing as well. I finished Season One of Genrenauts, revised the first three episodes, and developed other projects which are in various stages of secret activity even now.

 

Hexomancy cover

September saw the release of Hexomancy, the fourth Ree Reyes story, wrapping up the first arc of that series. It’s been met very positively by fans, and has me excited to move on to the next part of Ree’s story as soon as possible.

 

The Shootout Solution Final

And then in November, I launched Genrenauts season one, beginning with The Shootout Solution, from Tor.com Publishing. We were able to book Mary Robinette Kowal to perform the audiobook, and I couldn’t be happier. My agent and I partnered with Macmillan Entertainment to manage TV/Film rights for the series, which I think is by far my best shot so far in that field.

I’m very pleased with the series, and excited to continue it in 2016. And I have so many ideas of other things to do with the world – an RPG, comics, a board game, etc.

Work

AR Logo with Lettering

Angry Robot emerged from its Interregnum in March, and has been kicking ass and taking names once more. We had popular, buzz-worthy releases, award nominations, and strong sales. We signed up some incredibly exciting novels by amazing writers, and got the word out about our ongoing, beloved series. And for my own part in the team, I started writing art briefs and working with artists, as well as working on a new Thing that is currently secret but very exciting.

 

 

 

 

Geekdom

This was a big year in Geekdom. Just with Mad Max: Fury Road and Star Wars: The Force Awakens, we had two huge, impressive new offerings in genre-defining series, each bringing a breath of fresh air in terms of representation. I’ve spoken a lot about those films, so I don’t feel like I need to go on at great length here.

2015 was also the year I got into Steven Universe and Hamilton, it was the year of Daredevil, Jessica Jones, Agent Carter, Supergirl, The Unbreakable Kimmy Schmidt, and more.

 

I also joined Speculate! The Podcast for Writers, Readers, and Fans in 2015, and have been talking with Greg Wilson, my other active co-host, about cool things we can do in 2016, which has me very excited.

Favorite Things

Here are a few more things that rocked my world in 2015, just for fun – there’s a theme here:

Blades in the Dark

Blades in the Dark is a dark fantasy cloak & dagger RPG by John Harper, in the design lineage of Apocalypse World, but distinctly its own. It cites Dishonored, the Vlad Taltos books, Fafhrd and the Grey Mouser, and the Thief game series as its major touchstones. BitD was Kickstarted to great effect this year, and the core book is due early 2016. It already has a very active Google+ community, so if an RPG about a group of scoundrels building a criminal empire appeals to you, check it out.

RPG Actual Plays

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Another thing that delighted and surprised me this year was the rise in prominence of streaming tabletop RPGs. From Geek & Sundry’s Critical Role to Actual Play Podcasts like Friends at the Table, produced RPG video like Wil Wheaton’s Titansgrave, and Roll20 Presents games like Apocalypse World, consuming RPGs as entertainment has become far more mainstream, and I love it. As a guy who wrote his M.A. thesis on Tabletop RPGs, one of the things I wrote about was how RPGs’ mass appeal was limited because the performers were also the entirety of the audience. With these streamed and recorded games, we’re seeing more attention for the form as performance, as narrative to be enjoyed by more than just the participants. It’s super-cool, and I can’t wait to see more.

 

Looking ahead

2016 is already shaping up to be a big year for me – The Absconded Amabssador releases in February, I’ve got stories in two anthologies that will be Kickstarting over the course of the year, and I’ll be attending a ton of conventions for Angry Robot and my own writing. Add my current Sekret Projects to that and it’s going to be a doozy. More on 2016 tomorrow.

Until then, thanks to everyone who bought my books, wrote reviews, talked my books up to their friends, hung out with me at conventions, whiled away the hours on Twitter or Facebook, and more. Thanks for everything you’ve done to make 2015 a great year in so many ways, and here’s to making 2016 even better.

Big Star Wars Ramble & Discussion

Hi folks – I just saw Star Wars: The Force Awakens on Sunday, and now am looking to chat – in a way that keeps spoilers off of social media feeds.

TL;DR review – I loved it.

Therefore, I thought I’d put up this blog post so folks could talk all things TFA without risk of spoiling friends and fellow internet denizens.

That said, everything in the film is fair game from here below, including comments.

You have been warned.

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